Reference research
July 3rd, 2008
Reference research
Business Wire - Research and Markets: Extensive and Complete Reference Guide From the IRS
April 24, 2008 -- DUBLIN, Ireland -- Research and Markets (http://www.researchandmarkets.com/reports/c89855) has announced the addition of "IRS Corporate... (more...)
Business Wire - Research and Markets: The Bio-Reference Laboratories, Inc Company Profile Is an Essential Source for Obtaining the Company's Key Data and Information
March 6, 2008 -- DUBLIN, Ireland -- Research and Markets (http://www.researchandmarkets.com/reports/c85062) has announced the addition of (more...)
Business Wire - Research and Markets: The Allen Reference Atlas Contains the Most Frequently Annotated Coronal Sections in the Brain in Unprecedented Anatomical Detail
February 26, 2008 -- DUBLIN, Ireland -- Research and Markets (http://www.researchandmarkets.com/reports/c84048) has announced the addition of "The Allen Reference... (more...)
Washington Times, The - The drill on remodeling; First step: Finding a contractor takes research and references.(LIFE - HOME)
February 27, 2008 -- Byline: Shelley Widhalm, THE WASHINGTON TIMES G.L. Carter of McLean needed to find a contractor to fix a leak in his basement, so he asked his... (more...)
Foundations and Trends in Entrepreneurship - References.(Entrepreneurship Research: Past Perspectives and Future Prospects)
December 1, 2006 -- Acs, Z. J. and D. B. Audretsch (1988), 'Innovation in large and small firms: An empirical analysis'. American Economic Review 78(4), 678-690.... (more...)
Business Wire - The Regional Reference Desk for Research on Education Launches
August 7, 2007 -- SAN ANTONIO -- Attention Educators and Policymakers! Now educators and others have a place to go to get valid, research-based information on... (more...)
Reference & Research Book News - Research within the disciplines; foundations for reference and library instruction
August 1, 2007 -- Research within the disciplines; foundations for reference and library instruction. Ed. by Peggy Keeran et al. Scarecrow Pr. 2007 267 pages... (more...)
Business Wire - The Authoritative Book 'Friction in Textile Materials' Will Be a Standard Reference for the Textile Industry and Those Researching This Important Topic
June 9, 2008 -- DUBLIN, Ireland -- Research and Markets (http://www.researchandmarkets.com/reports/c94089) has announced the addition of Friction In Textile... (more...)
Independent, The (London) - You write the reviews
May 6, 2008 -- HAPGOOD West Yorkshire Playhouse LEEDS **** Tom Stoppard's dazzling 1988 spy thriller, set amid the turbulence of the Cold War, hasn't dated. In... (more...)
Business Wire - Research and Markets: The Religious Right - A Reference Handbook Examines the Religious Right and Its Influence on Our Government, Citizens and Society
May 22, 2008 -- DUBLIN, Ireland -- Research and Markets (http://www.researchandmarkets.com/reports/c92709) has announced the addition of "The Religious Right: A... (more...)
cousto-small.avi
Reference | PDF | .ps.gz Cousto AVI Movie (79.1MB) | Go Fish! AVI Movie (52.7MB) Preying Behavior AVI Movie (17.8MB) | (more...)
IRIA2003_ppt.mov
A short a/v movie I prepared for presenting the paper Investigating Investigation Methodologies for the IRIA2003 conference is now available on line - click here to view it. (Requires that QuickTime Player for PC or Mac be installed.) (4/05) (more...)
Dark matter substructure in a cluster of galaxies cluster.mpg...
GADGET-2: G alaxies with d ark matter and g as int e rac t A code for cosmological simulations of structure formation Description G ADGET is a freely available code for cosmological N-body/SPH simulations on massively parallel computers with distributed memory. G ADGET uses an explicit communication model that is implemented with the standardized MPI communication interface. The code can be run on essentially all supercomputer systems presently in use, including clusters of workstations or individual PCs. G ADGET computes gravitational forces with a hierarchical tree algorithm (optionally in combination with a particle-mesh scheme for long-range gravitational forces) and represents fluids by means of smoothed particle hydrodynamics (SPH). The code can be used for studies of isolated systems, or for simulations that include the cosmological expansion of space, both with or without periodic boundary conditions. In all these types of simulations, G ADGET follows the evolution of a self-gravitating collisionless N-body system, and allows gas dynamics to be optionally included. Both the force computation and the time stepping of G ADGET are fully adaptive, with a dynamic range which is, in principle, unlimited. G ADGET can therefore be used to address a wide array of astrophysically interesting problems, ranging from colliding and merging galaxies, to the formation of large-scale structure in the Universe. With the inclusion of additional physical processes such as radiative cooling and heating, G ADGET can also be used to study the dynamics of the gaseous intergalactic medium, or to address star formation and its regulation by feedback processes. Features Hierarchical multipole expansion (based on a geometrical oct-tree) for gravitational forces. Optional TreePM method, where the tree is used for short-range gravitational forces only while long-range forces are computed with a FFT-based particle-mesh (PM) scheme. A second PM layer can be placed on a high-resolution region in ''zoom''-simulations. Periodic boundary conditions, either by means of the Ewald summation technique or based on the FFT algorithm used in the TreePM scheme. Simulations that only follow gas dynamics without self-gravity can be run in periodic boxes with arbitrary aspect ratios, and also in 2D, if desired. Smoothed particle hydrodynamics with fully adaptive smoothing lengths and a novel entropy conserving formulation of SPH. Signal-velocity parameterisation of the artificial viscosity, as suggested by Monaghan. Individual timesteps for all particles. In the TreePM scheme, long-range and short-range forces are integrated with different timesteps. Work-load balanced domain decomposition and dynamic tree updates. Efficient cell-opening criteria for the gravitational tree-walk. Support for parallel I/O and a number of different output formats, including the HDF5 format. Flexible control of all code options by a free-format parameterfile. Portable, well documented and easily extendible code, relying only on standard ANSI C language features and MPI-1.0 communication calls. High raw computational speed and comparatively low memory consumption. In particular, significant improvements in resource consumption compared with G ADGET-1 have been achieved. The code may be run on an arbitrary number of processors, with a restriction to powers of two. It may also be run on a single CPU in serial mode. Fast method for the generation of a gravitational `glass''. SPH simulations can be run in periodic boxes of arbitrary aspect ratio, or in 2D, if desired. There have also been older versions of the code that supported the special-purpose hardware GRAPE , in the form of GRAPE-3 and GRAPE-6 . However, this functionality is not included in the current version at the moment. Authors and History G ADGET has been written by Volker Springel over the last couple of years. The first public version (G ADGET-1 , released in March 2000), was created as part of Volker''s PhD project at the Max-Planck-Institute for Astrophysics , Garching, Germany, under the supervision of Simon White. Later, the code was continuously impoved during postdocs of Volker Springel at the CfA and the MPA, in collaboration with Simon White and Lars Hernquist . The second public version ( G ADGET-2, released in May 2005), contains most of these improvements, except the numerous physics modules developed for the code that go beyond gravity and ordinary gas-dynamics. The first versions of the code in 1998 were originally designed for serial machines only, targeting primarily problems of galaxy collisions and interactions, which explains G ADGET ''s somewhat contrived acronym. The parallel tree code was also developed during the year 1998, with the first parallel version of SPH added during the end of 1999. For the latter part, Naoki Yoshida (at the time another PhD-student at MPA) joined Volker Springel''s efforts, and helped developing and testing the parallel SPH algorithms. In 2001-2003, G ADGET-2 was created. The new code forms a nearly complete rewrite of G ADGET-1 , including a replacement of all core algorithms with new methods. The most important changes lie in a new time integration model, a new tree-code module, a new communication scheme for gravitational and SPH forces, a new domain decomposition strategy, a novel SPH formulation based on entropy as indepedent variable, and finally, in the addition of the TreePM functionality. Acknowledgments The author acknowledges many helpful discussions he had with Simon White, Lars Hernquist, Naoki Yoshida, Klaus Dolag, Liang Gao, Martin Jubelgas, Debora Sijacki, Christoph Pfrommer, Stefano Borgani, Martin White, Adrian Jenkins, Jasjeet Bagla, Matthias Steinmetz, and Julio Navarro. Note that this list is incomplete - my due apologies to everyone I forgot to mention here. Lots of thanks also to many users of G ADGET for their patience with the daily moods of the code, and their continued encouragement to work towards a public release of G ADGET-2 . News 1 May 2005: Version 2.0 of GADGET released 1 June 2005: GADGET updated to version 1.1 16 March 2000: The initial distribution contained a wrong version of the file `forcetree.c'' of the serial version of GADGET . Please download the serial code again! 15 March 2000: Version 1.0 of GADGET released. 1 January 2000: GADGET ''s Y2K compliance established. Download You may download the software of GADGET as a compressed tar-file. gadget2.tar.gz (21.5 MB) Please use the commands `gunzip gadget2.tar.gz'' and `tar -xvf gadget2.tar'' to unpack the files. You will obtain a directory ` Gadget2/ '' , and various subdirectories containing the actual source code, the code documentation, as well as a number of simulation examples and very basic analysis scripts. Please refer to the README file, and G ADGET ''s User''s Guide for further directions about installation and usage. A brief guide to parameters in the Makefile and the parameterfile, as well as a cross-referenced source code documentation is accessible with a web-browser in the ` html/ ''-subdirectory (open the `index.html '' file). Note that the large size of the download is caused by the included example initial conditions. Requirements G ADGET is written in standard ANSI C, and uses the standardized MPI-1.0 communication interface in its parallel version. The provided makefile is compatible with GNU make . The code should thus compile and run on most, if not all, massively parallel computers that support MPI. The new version G ADGET-2 , also needs the GNU Scientific Library GSL , and the FFTW library ( Fastest Fourier Transform in the West ) for the PM functionality. If usage of the Hierarchical Data Format (HDF) is desired, the corresponding HDF5 library needs to be compiled as well. These three libraries are available as fully portable open-source software. License G ADGET is free software, distributed under the GNU General Public License . This implies that you may freely distribute and copy the software. You may also modify it as you wish, and distribute these modified versions as long as you indicate prominently any changes you made in the original code, and as long as you leave the copyright notices, and the no-warranty notice intact. Please read the General Public License for more details. Note that the authors retain their copyright on the code. If you use G ADGET-2 for scientific work, we kindly ask you to reference the code paper(s) on G ADGET , i.e. Springel V., 2005, MNRAS, submitted, astro-ph/0505010 Springel V., Yoshida N., White S. D. M., 2001, New Astronomy, 6, 51 Mailing-List There is a mailing list for G ADGET -related discussions, which you may join if you like. The emails exchanged via this list are also archived on the web . In case you encounter trouble with the code, please check this forum first for a possible answer to your question or problem, before contacting the author. To join the mailing-list, please send an email to minimalist@mpa-garching.mpg.de with the subject subscribe gadget-list . You can unsubscribe in the same fashion using unsubscribe gadget-list for the subject line . Once you have subscribed, you can also post to the mailing list. If you would like to be informed about future releases of the code, or about bug fixes, please send an e-mail to minimalist@mpa-garching.mpg.de with the subject line subscribe gadget-announce . Only the author of G ADGET can post to this list, so the traffic on this list will be very low. A web-archive of messages sent to this list is also available; it also serves as change-log of the public version of the code. To unsubscribe from this list, send a message with the word unsubscribe gadget-announce in the subject-line. (Note that already for G ADGET-1 an informal mailing list existed, but it wasn''t automized like it is now. If you had subscribed to it with an email to Volker Springel, please register again to the automated gadget-announce mailing list.) ChangeLog Please check the web-archive of the mailing list gadget-announce (see above) for a list of problems that have been fixed since the public release of G ADGET-2 . At this point, it is worth noting that the author and his direct collaborators change and adapt G ADGET for their own purposes constantly. Unfortunately, we don''t have the time to incorporate all these changes and features into public versions of the code. However, we will try to correct any bugs or problems that come to our attention in this public release of the code. If in doubt about specific aspects of the code, or if you think you found a bug, please contact the author. Examples GADGET comes with a number of small examples (the same ones as for G ADGET-1 color= #000000 y_tn= 1451 ) that can be run to develop a feel for working with the simulation code. We provide initial conditions for the following systems: A pair of colliding disk galaxies (collisionless) A spherical collapse of a self-gravitating sphere of gas Cosmological formation of a cluster of galaxies (collisionless, vacuum boundaries) Cosmological structure formation in a periodic box with adiabatic gas physics Please refer to the User''s Guide for detailed information on how you can run these examples with GADGET . We also provide a few IDL-scripts for a simple analysis of some of GADGET ''s output. Code-Paper The main reference for the implemented physics, and for algorithmic and numerical aspects of G ADGET-2 is the paper The cosmological simulation code GADGET-2 , Springel V., 2005, MNRAS, submitted, and references therein. A copy of the paper is also contained in the ''Documentation'' subdirectory of G ADGET ''s distribution. Additional information about the previous version of G ADGET is contained in the paper GADGET: A code for collisionless and gasdynamical cosmological simulations , Springel V., Yoshida N., White S. D. M., 2001, New Astronomy, 6, 51. User''s Guide A detailed description of G ADGET ''s compilation and usage may be found in the User''s Guide , which is also contained in the Documentation -subdirectory of the distribution. The User''s Guide also explains the various examples accompanying this distribution, and the output produced by G ADGET . A brief description of the compilation and usage of the code is also contained in the html -subdirectory of the code distribution, which also contains a cross-referenced guide to the structure of the source code itself . Code Reference A cross-referenced documentation of the source code can be accessed here . It also contains a short description of compilation of the code, and the various options of makefike and parameterfile Scientific Papers A number of scientific papers in the referenced literature have used G ADGET for numerical work. A rough list may be obtained from ADS by querying for papers that cite the code paper of G ADGET-1 . Note however that the returned list will also contain a number of papers that have not used G ADGET themselves but referenced it for other reasons. Pictures From the author''s efforts to visualize simulation results obtained with G ADGET , a few `nice pictures'' resulted. Below we provide a small sample of those. You may click on any of the following links to see a larger version of the image, and a brief explanation of it. Millennium Simulation Colliding disk galaxies Hydrodynamical simulations of cosmic structure formation Merging galaxies with quasar feedback Constrained Realizations of the Local Universe High-resolution simulations of a cluster of galaxies Further visual material can be obtained from the data visualization web-site of MPA''s galaxy formation group . Movies Simulations done with G ADGET have also been visualized in a number of movies. Some of these movies have been used for a multimedia presentation explaining research topics that are currently addressed at MPA. We here just provide a few examples of these animations in the form of heavily size-reduced and compressed movies in the MPEG1 or MPEG4 formats. Playing these movies in proper quality requires a reasonably fast computer. Some of the movies are encoded using divx , a flavour of the MPEG4 movie compression algorithms. On Linux computers, you can use the mplayer application to play them, on Apple or Windows computers you may have to install the free version of the divx-codec first. The Local Universe (Constrained Realization project) (7.4 MB) Two colliding and merging spiral galaxies (4.8 MB) Dark matter substructure in a cluster of galaxies (7.5 MB) A forming cluster of galaxies (112 MB, divx) Merging galaxies with supermassive black holes (22 MB, divx) A zoom into the Millennium Simulation (49 MB, divx) Further visual material can be obtained from the data visualization page . Contact us Volker Springel volker@mpa-garching.mpg.de Max-Planck-Institute for Astrophysics Karl-Schwarzschild-Strasse 1 85740 Garching Germany Comments to: Volker Springel volker@mpa-garching.mpg.de cluster Dark matter substructure in a cluster of galaxies GADGET-2 gadget galaxies with dark matter and gas interact (more...)
The Local Universe (Constrained Realization project) cr.mpg
GADGET-2: G alaxies with d ark matter and g as int e rac t A code for cosmological simulations of structure formation Description G ADGET is a freely available code for cosmological N-body/SPH simulations on massively parallel computers with distributed memory. G ADGET uses an explicit communication model that is implemented with the standardized MPI communication interface. The code can be run on essentially all supercomputer systems presently in use, including clusters of workstations or individual PCs. G ADGET computes gravitational forces with a hierarchical tree algorithm (optionally in combination with a particle-mesh scheme for long-range gravitational forces) and represents fluids by means of smoothed particle hydrodynamics (SPH). The code can be used for studies of isolated systems, or for simulations that include the cosmological expansion of space, both with or without periodic boundary conditions. In all these types of simulations, G ADGET follows the evolution of a self-gravitating collisionless N-body system, and allows gas dynamics to be optionally included. Both the force computation and the time stepping of G ADGET are fully adaptive, with a dynamic range which is, in principle, unlimited. G ADGET can therefore be used to address a wide array of astrophysically interesting problems, ranging from colliding and merging galaxies, to the formation of large-scale structure in the Universe. With the inclusion of additional physical processes such as radiative cooling and heating, G ADGET can also be used to study the dynamics of the gaseous intergalactic medium, or to address star formation and its regulation by feedback processes. Features Hierarchical multipole expansion (based on a geometrical oct-tree) for gravitational forces. Optional TreePM method, where the tree is used for short-range gravitational forces only while long-range forces are computed with a FFT-based particle-mesh (PM) scheme. A second PM layer can be placed on a high-resolution region in ''zoom''-simulations. Periodic boundary conditions, either by means of the Ewald summation technique or based on the FFT algorithm used in the TreePM scheme. Simulations that only follow gas dynamics without self-gravity can be run in periodic boxes with arbitrary aspect ratios, and also in 2D, if desired. Smoothed particle hydrodynamics with fully adaptive smoothing lengths and a novel entropy conserving formulation of SPH. Signal-velocity parameterisation of the artificial viscosity, as suggested by Monaghan. Individual timesteps for all particles. In the TreePM scheme, long-range and short-range forces are integrated with different timesteps. Work-load balanced domain decomposition and dynamic tree updates. Efficient cell-opening criteria for the gravitational tree-walk. Support for parallel I/O and a number of different output formats, including the HDF5 format. Flexible control of all code options by a free-format parameterfile. Portable, well documented and easily extendible code, relying only on standard ANSI C language features and MPI-1.0 communication calls. High raw computational speed and comparatively low memory consumption. In particular, significant improvements in resource consumption compared with G ADGET-1 have been achieved. The code may be run on an arbitrary number of processors, with a restriction to powers of two. It may also be run on a single CPU in serial mode. Fast method for the generation of a gravitational `glass''. SPH simulations can be run in periodic boxes of arbitrary aspect ratio, or in 2D, if desired. There have also been older versions of the code that supported the special-purpose hardware GRAPE , in the form of GRAPE-3 and GRAPE-6 . However, this functionality is not included in the current version at the moment. Authors and History G ADGET has been written by Volker Springel over the last couple of years. The first public version (G ADGET-1 , released in March 2000), was created as part of Volker''s PhD project at the Max-Planck-Institute for Astrophysics , Garching, Germany, under the supervision of Simon White. Later, the code was continuously impoved during postdocs of Volker Springel at the CfA and the MPA, in collaboration with Simon White and Lars Hernquist . The second public version ( G ADGET-2, released in May 2005), contains most of these improvements, except the numerous physics modules developed for the code that go beyond gravity and ordinary gas-dynamics. The first versions of the code in 1998 were originally designed for serial machines only, targeting primarily problems of galaxy collisions and interactions, which explains G ADGET ''s somewhat contrived acronym. The parallel tree code was also developed during the year 1998, with the first parallel version of SPH added during the end of 1999. For the latter part, Naoki Yoshida (at the time another PhD-student at MPA) joined Volker Springel''s efforts, and helped developing and testing the parallel SPH algorithms. In 2001-2003, G ADGET-2 was created. The new code forms a nearly complete rewrite of G ADGET-1 , including a replacement of all core algorithms with new methods. The most important changes lie in a new time integration model, a new tree-code module, a new communication scheme for gravitational and SPH forces, a new domain decomposition strategy, a novel SPH formulation based on entropy as indepedent variable, and finally, in the addition of the TreePM functionality. Acknowledgments The author acknowledges many helpful discussions he had with Simon White, Lars Hernquist, Naoki Yoshida, Klaus Dolag, Liang Gao, Martin Jubelgas, Debora Sijacki, Christoph Pfrommer, Stefano Borgani, Martin White, Adrian Jenkins, Jasjeet Bagla, Matthias Steinmetz, and Julio Navarro. Note that this list is incomplete - my due apologies to everyone I forgot to mention here. Lots of thanks also to many users of G ADGET for their patience with the daily moods of the code, and their continued encouragement to work towards a public release of G ADGET-2 . News 1 May 2005: Version 2.0 of GADGET released 1 June 2005: GADGET updated to version 1.1 16 March 2000: The initial distribution contained a wrong version of the file `forcetree.c'' of the serial version of GADGET . Please download the serial code again! 15 March 2000: Version 1.0 of GADGET released. 1 January 2000: GADGET ''s Y2K compliance established. Download You may download the software of GADGET as a compressed tar-file. gadget2.tar.gz (21.5 MB) Please use the commands `gunzip gadget2.tar.gz'' and `tar -xvf gadget2.tar'' to unpack the files. You will obtain a directory ` Gadget2/ '' , and various subdirectories containing the actual source code, the code documentation, as well as a number of simulation examples and very basic analysis scripts. Please refer to the README file, and G ADGET ''s User''s Guide for further directions about installation and usage. A brief guide to parameters in the Makefile and the parameterfile, as well as a cross-referenced source code documentation is accessible with a web-browser in the ` html/ ''-subdirectory (open the `index.html '' file). Note that the large size of the download is caused by the included example initial conditions. Requirements G ADGET is written in standard ANSI C, and uses the standardized MPI-1.0 communication interface in its parallel version. The provided makefile is compatible with GNU make . The code should thus compile and run on most, if not all, massively parallel computers that support MPI. The new version G ADGET-2 , also needs the GNU Scientific Library GSL , and the FFTW library ( Fastest Fourier Transform in the West ) for the PM functionality. If usage of the Hierarchical Data Format (HDF) is desired, the corresponding HDF5 library needs to be compiled as well. These three libraries are available as fully portable open-source software. License G ADGET is free software, distributed under the GNU General Public License . This implies that you may freely distribute and copy the software. You may also modify it as you wish, and distribute these modified versions as long as you indicate prominently any changes you made in the original code, and as long as you leave the copyright notices, and the no-warranty notice intact. Please read the General Public License for more details. Note that the authors retain their copyright on the code. If you use G ADGET-2 for scientific work, we kindly ask you to reference the code paper(s) on G ADGET , i.e. Springel V., 2005, MNRAS, submitted, astro-ph/0505010 Springel V., Yoshida N., White S. D. M., 2001, New Astronomy, 6, 51 Mailing-List There is a mailing list for G ADGET -related discussions, which you may join if you like. The emails exchanged via this list are also archived on the web . In case you encounter trouble with the code, please check this forum first for a possible answer to your question or problem, before contacting the author. To join the mailing-list, please send an email to minimalist@mpa-garching.mpg.de with the subject subscribe gadget-list . You can unsubscribe in the same fashion using unsubscribe gadget-list for the subject line . Once you have subscribed, you can also post to the mailing list. If you would like to be informed about future releases of the code, or about bug fixes, please send an e-mail to minimalist@mpa-garching.mpg.de with the subject line subscribe gadget-announce . Only the author of G ADGET can post to this list, so the traffic on this list will be very low. A web-archive of messages sent to this list is also available; it also serves as change-log of the public version of the code. To unsubscribe from this list, send a message with the word unsubscribe gadget-announce in the subject-line. (Note that already for G ADGET-1 an informal mailing list existed, but it wasn''t automized like it is now. If you had subscribed to it with an email to Volker Springel, please register again to the automated gadget-announce mailing list.) ChangeLog Please check the web-archive of the mailing list gadget-announce (see above) for a list of problems that have been fixed since the public release of G ADGET-2 . At this point, it is worth noting that the author and his direct collaborators change and adapt G ADGET for their own purposes constantly. Unfortunately, we don''t have the time to incorporate all these changes and features into public versions of the code. However, we will try to correct any bugs or problems that come to our attention in this public release of the code. If in doubt about specific aspects of the code, or if you think you found a bug, please contact the author. Examples GADGET comes with a number of small examples (the same ones as for G ADGET-1 color= #000000 y_tn= 1451 ) that can be run to develop a feel for working with the simulation code. We provide initial conditions for the following systems: A pair of colliding disk galaxies (collisionless) A spherical collapse of a self-gravitating sphere of gas Cosmological formation of a cluster of galaxies (collisionless, vacuum boundaries) Cosmological structure formation in a periodic box with adiabatic gas physics Please refer to the User''s Guide for detailed information on how you can run these examples with GADGET . We also provide a few IDL-scripts for a simple analysis of some of GADGET ''s output. Code-Paper The main reference for the implemented physics, and for algorithmic and numerical aspects of G ADGET-2 is the paper The cosmological simulation code GADGET-2 , Springel V., 2005, MNRAS, submitted, and references therein. A copy of the paper is also contained in the ''Documentation'' subdirectory of G ADGET ''s distribution. Additional information about the previous version of G ADGET is contained in the paper GADGET: A code for collisionless and gasdynamical cosmological simulations , Springel V., Yoshida N., White S. D. M., 2001, New Astronomy, 6, 51. User''s Guide A detailed description of G ADGET ''s compilation and usage may be found in the User''s Guide , which is also contained in the Documentation -subdirectory of the distribution. The User''s Guide also explains the various examples accompanying this distribution, and the output produced by G ADGET . A brief description of the compilation and usage of the code is also contained in the html -subdirectory of the code distribution, which also contains a cross-referenced guide to the structure of the source code itself . Code Reference A cross-referenced documentation of the source code can be accessed here . It also contains a short description of compilation of the code, and the various options of makefike and parameterfile Scientific Papers A number of scientific papers in the referenced literature have used G ADGET for numerical work. A rough list may be obtained from ADS by querying for papers that cite the code paper of G ADGET-1 . Note however that the returned list will also contain a number of papers that have not used G ADGET themselves but referenced it for other reasons. Pictures From the author''s efforts to visualize simulation results obtained with G ADGET , a few `nice pictures'' resulted. Below we provide a small sample of those. You may click on any of the following links to see a larger version of the image, and a brief explanation of it. Millennium Simulation Colliding disk galaxies Hydrodynamical simulations of cosmic structure formation Merging galaxies with quasar feedback Constrained Realizations of the Local Universe High-resolution simulations of a cluster of galaxies Further visual material can be obtained from the data visualization web-site of MPA''s galaxy formation group . Movies Simulations done with G ADGET have also been visualized in a number of movies. Some of these movies have been used for a multimedia presentation explaining research topics that are currently addressed at MPA. We here just provide a few examples of these animations in the form of heavily size-reduced and compressed movies in the MPEG1 or MPEG4 formats. Playing these movies in proper quality requires a reasonably fast computer. Some of the movies are encoded using divx , a flavour of the MPEG4 movie compression algorithms. On Linux computers, you can use the mplayer application to play them, on Apple or Windows computers you may have to install the free version of the divx-codec first. The Local Universe (Constrained Realization project) (7.4 MB) Two colliding and merging spiral galaxies (4.8 MB) Dark matter substructure in a cluster of galaxies (7.5 MB) A forming cluster of galaxies (112 MB, divx) Merging galaxies with supermassive black holes (22 MB, divx) A zoom into the Millennium Simulation (49 MB, divx) Further visual material can be obtained from the data visualization page . Contact us Volker Springel volker@mpa-garching.mpg.de Max-Planck-Institute for Astrophysics Karl-Schwarzschild-Strasse 1 85740 Garching Germany Comments to: Volker Springel volker@mpa-garching.mpg.de cr The Local Universe (Constrained Realization project) GADGET-2 gadget galaxies with dark matter and gas interact (more...)
alma.wmv
universities, colleges, research hospitals, and other non-profit research organizations to carry out world-class research and technology development. View the related video, http://www.innovation.ca/video/alma.wmv [17MB] Download backgrounder, http://www.innovation.ca/media/26.11.2003_alma/back_e.pdf [115KB] (more...)
Merging galaxies with supermassive black holes colliding_galaxies...
GADGET-2: G alaxies with d ark matter and g as int e rac t A code for cosmological simulations of structure formation Description G ADGET is a freely available code for cosmological N-body/SPH simulations on massively parallel computers with distributed memory. G ADGET uses an explicit communication model that is implemented with the standardized MPI communication interface. The code can be run on essentially all supercomputer systems presently in use, including clusters of workstations or individual PCs. G ADGET computes gravitational forces with a hierarchical tree algorithm (optionally in combination with a particle-mesh scheme for long-range gravitational forces) and represents fluids by means of smoothed particle hydrodynamics (SPH). The code can be used for studies of isolated systems, or for simulations that include the cosmological expansion of space, both with or without periodic boundary conditions. In all these types of simulations, G ADGET follows the evolution of a self-gravitating collisionless N-body system, and allows gas dynamics to be optionally included. Both the force computation and the time stepping of G ADGET are fully adaptive, with a dynamic range which is, in principle, unlimited. G ADGET can therefore be used to address a wide array of astrophysically interesting problems, ranging from colliding and merging galaxies, to the formation of large-scale structure in the Universe. With the inclusion of additional physical processes such as radiative cooling and heating, G ADGET can also be used to study the dynamics of the gaseous intergalactic medium, or to address star formation and its regulation by feedback processes. Features Hierarchical multipole expansion (based on a geometrical oct-tree) for gravitational forces. Optional TreePM method, where the tree is used for short-range gravitational forces only while long-range forces are computed with a FFT-based particle-mesh (PM) scheme. A second PM layer can be placed on a high-resolution region in ''zoom''-simulations. Periodic boundary conditions, either by means of the Ewald summation technique or based on the FFT algorithm used in the TreePM scheme. Simulations that only follow gas dynamics without self-gravity can be run in periodic boxes with arbitrary aspect ratios, and also in 2D, if desired. Smoothed particle hydrodynamics with fully adaptive smoothing lengths and a novel entropy conserving formulation of SPH. Signal-velocity parameterisation of the artificial viscosity, as suggested by Monaghan. Individual timesteps for all particles. In the TreePM scheme, long-range and short-range forces are integrated with different timesteps. Work-load balanced domain decomposition and dynamic tree updates. Efficient cell-opening criteria for the gravitational tree-walk. Support for parallel I/O and a number of different output formats, including the HDF5 format. Flexible control of all code options by a free-format parameterfile. Portable, well documented and easily extendible code, relying only on standard ANSI C language features and MPI-1.0 communication calls. High raw computational speed and comparatively low memory consumption. In particular, significant improvements in resource consumption compared with G ADGET-1 have been achieved. The code may be run on an arbitrary number of processors, with a restriction to powers of two. It may also be run on a single CPU in serial mode. Fast method for the generation of a gravitational `glass''. SPH simulations can be run in periodic boxes of arbitrary aspect ratio, or in 2D, if desired. There have also been older versions of the code that supported the special-purpose hardware GRAPE , in the form of GRAPE-3 and GRAPE-6 . However, this functionality is not included in the current version at the moment. Authors and History G ADGET has been written by Volker Springel over the last couple of years. The first public version (G ADGET-1 , released in March 2000), was created as part of Volker''s PhD project at the Max-Planck-Institute for Astrophysics , Garching, Germany, under the supervision of Simon White. Later, the code was continuously impoved during postdocs of Volker Springel at the CfA and the MPA, in collaboration with Simon White and Lars Hernquist . The second public version ( G ADGET-2, released in May 2005), contains most of these improvements, except the numerous physics modules developed for the code that go beyond gravity and ordinary gas-dynamics. The first versions of the code in 1998 were originally designed for serial machines only, targeting primarily problems of galaxy collisions and interactions, which explains G ADGET ''s somewhat contrived acronym. The parallel tree code was also developed during the year 1998, with the first parallel version of SPH added during the end of 1999. For the latter part, Naoki Yoshida (at the time another PhD-student at MPA) joined Volker Springel''s efforts, and helped developing and testing the parallel SPH algorithms. In 2001-2003, G ADGET-2 was created. The new code forms a nearly complete rewrite of G ADGET-1 , including a replacement of all core algorithms with new methods. The most important changes lie in a new time integration model, a new tree-code module, a new communication scheme for gravitational and SPH forces, a new domain decomposition strategy, a novel SPH formulation based on entropy as indepedent variable, and finally, in the addition of the TreePM functionality. Acknowledgments The author acknowledges many helpful discussions he had with Simon White, Lars Hernquist, Naoki Yoshida, Klaus Dolag, Liang Gao, Martin Jubelgas, Debora Sijacki, Christoph Pfrommer, Stefano Borgani, Martin White, Adrian Jenkins, Jasjeet Bagla, Matthias Steinmetz, and Julio Navarro. Note that this list is incomplete - my due apologies to everyone I forgot to mention here. Lots of thanks also to many users of G ADGET for their patience with the daily moods of the code, and their continued encouragement to work towards a public release of G ADGET-2 . News 1 May 2005: Version 2.0 of GADGET released 1 June 2005: GADGET updated to version 1.1 16 March 2000: The initial distribution contained a wrong version of the file `forcetree.c'' of the serial version of GADGET . Please download the serial code again! 15 March 2000: Version 1.0 of GADGET released. 1 January 2000: GADGET ''s Y2K compliance established. Download You may download the software of GADGET as a compressed tar-file. gadget2.tar.gz (21.5 MB) Please use the commands `gunzip gadget2.tar.gz'' and `tar -xvf gadget2.tar'' to unpack the files. You will obtain a directory ` Gadget2/ '' , and various subdirectories containing the actual source code, the code documentation, as well as a number of simulation examples and very basic analysis scripts. Please refer to the README file, and G ADGET ''s User''s Guide for further directions about installation and usage. A brief guide to parameters in the Makefile and the parameterfile, as well as a cross-referenced source code documentation is accessible with a web-browser in the ` html/ ''-subdirectory (open the `index.html '' file). Note that the large size of the download is caused by the included example initial conditions. Requirements G ADGET is written in standard ANSI C, and uses the standardized MPI-1.0 communication interface in its parallel version. The provided makefile is compatible with GNU make . The code should thus compile and run on most, if not all, massively parallel computers that support MPI. The new version G ADGET-2 , also needs the GNU Scientific Library GSL , and the FFTW library ( Fastest Fourier Transform in the West ) for the PM functionality. If usage of the Hierarchical Data Format (HDF) is desired, the corresponding HDF5 library needs to be compiled as well. These three libraries are available as fully portable open-source software. License G ADGET is free software, distributed under the GNU General Public License . This implies that you may freely distribute and copy the software. You may also modify it as you wish, and distribute these modified versions as long as you indicate prominently any changes you made in the original code, and as long as you leave the copyright notices, and the no-warranty notice intact. Please read the General Public License for more details. Note that the authors retain their copyright on the code. If you use G ADGET-2 for scientific work, we kindly ask you to reference the code paper(s) on G ADGET , i.e. Springel V., 2005, MNRAS, submitted, astro-ph/0505010 Springel V., Yoshida N., White S. D. M., 2001, New Astronomy, 6, 51 Mailing-List There is a mailing list for G ADGET -related discussions, which you may join if you like. The emails exchanged via this list are also archived on the web . In case you encounter trouble with the code, please check this forum first for a possible answer to your question or problem, before contacting the author. To join the mailing-list, please send an email to minimalist@mpa-garching.mpg.de with the subject subscribe gadget-list . You can unsubscribe in the same fashion using unsubscribe gadget-list for the subject line . Once you have subscribed, you can also post to the mailing list. If you would like to be informed about future releases of the code, or about bug fixes, please send an e-mail to minimalist@mpa-garching.mpg.de with the subject line subscribe gadget-announce . Only the author of G ADGET can post to this list, so the traffic on this list will be very low. A web-archive of messages sent to this list is also available; it also serves as change-log of the public version of the code. To unsubscribe from this list, send a message with the word unsubscribe gadget-announce in the subject-line. (Note that already for G ADGET-1 an informal mailing list existed, but it wasn''t automized like it is now. If you had subscribed to it with an email to Volker Springel, please register again to the automated gadget-announce mailing list.) ChangeLog Please check the web-archive of the mailing list gadget-announce (see above) for a list of problems that have been fixed since the public release of G ADGET-2 . At this point, it is worth noting that the author and his direct collaborators change and adapt G ADGET for their own purposes constantly. Unfortunately, we don''t have the time to incorporate all these changes and features into public versions of the code. However, we will try to correct any bugs or problems that come to our attention in this public release of the code. If in doubt about specific aspects of the code, or if you think you found a bug, please contact the author. Examples GADGET comes with a number of small examples (the same ones as for G ADGET-1 color= #000000 y_tn= 1451 ) that can be run to develop a feel for working with the simulation code. We provide initial conditions for the following systems: A pair of colliding disk galaxies (collisionless) A spherical collapse of a self-gravitating sphere of gas Cosmological formation of a cluster of galaxies (collisionless, vacuum boundaries) Cosmological structure formation in a periodic box with adiabatic gas physics Please refer to the User''s Guide for detailed information on how you can run these examples with GADGET . We also provide a few IDL-scripts for a simple analysis of some of GADGET ''s output. Code-Paper The main reference for the implemented physics, and for algorithmic and numerical aspects of G ADGET-2 is the paper The cosmological simulation code GADGET-2 , Springel V., 2005, MNRAS, submitted, and references therein. A copy of the paper is also contained in the ''Documentation'' subdirectory of G ADGET ''s distribution. Additional information about the previous version of G ADGET is contained in the paper GADGET: A code for collisionless and gasdynamical cosmological simulations , Springel V., Yoshida N., White S. D. M., 2001, New Astronomy, 6, 51. User''s Guide A detailed description of G ADGET ''s compilation and usage may be found in the User''s Guide , which is also contained in the Documentation -subdirectory of the distribution. The User''s Guide also explains the various examples accompanying this distribution, and the output produced by G ADGET . A brief description of the compilation and usage of the code is also contained in the html -subdirectory of the code distribution, which also contains a cross-referenced guide to the structure of the source code itself . Code Reference A cross-referenced documentation of the source code can be accessed here . It also contains a short description of compilation of the code, and the various options of makefike and parameterfile Scientific Papers A number of scientific papers in the referenced literature have used G ADGET for numerical work. A rough list may be obtained from ADS by querying for papers that cite the code paper of G ADGET-1 . Note however that the returned list will also contain a number of papers that have not used G ADGET themselves but referenced it for other reasons. Pictures From the author''s efforts to visualize simulation results obtained with G ADGET , a few `nice pictures'' resulted. Below we provide a small sample of those. You may click on any of the following links to see a larger version of the image, and a brief explanation of it. Millennium Simulation Colliding disk galaxies Hydrodynamical simulations of cosmic structure formation Merging galaxies with quasar feedback Constrained Realizations of the Local Universe High-resolution simulations of a cluster of galaxies Further visual material can be obtained from the data visualization web-site of MPA''s galaxy formation group . Movies Simulations done with G ADGET have also been visualized in a number of movies. Some of these movies have been used for a multimedia presentation explaining research topics that are currently addressed at MPA. We here just provide a few examples of these animations in the form of heavily size-reduced and compressed movies in the MPEG1 or MPEG4 formats. Playing these movies in proper quality requires a reasonably fast computer. Some of the movies are encoded using divx , a flavour of the MPEG4 movie compression algorithms. On Linux computers, you can use the mplayer application to play them, on Apple or Windows computers you may have to install the free version of the divx-codec first. The Local Universe (Constrained Realization project) (7.4 MB) Two colliding and merging spiral galaxies (4.8 MB) Dark matter substructure in a cluster of galaxies (7.5 MB) A forming cluster of galaxies (112 MB, divx) Merging galaxies with supermassive black holes (22 MB, divx) A zoom into the Millennium Simulation (49 MB, divx) Further visual material can be obtained from the data visualization page . Contact us Volker Springel volker@mpa-garching.mpg.de Max-Planck-Institute for Astrophysics Karl-Schwarzschild-Strasse 1 85740 Garching Germany Comments to: Volker Springel volker@mpa-garching.mpg.de colliding galaxies with BH Merging galaxies with supermassive black holes GADGET-2 gadget galaxies with dark matter and gas interact (more...)
Hannity: Stem cell research advocated by the Michael J. Fox wing...
On the January 4 edition of Fox News' Hannity Colmes , host Sean Hannity declared, in a discussion about the agenda of San Francisco [House] Speaker Nancy Pelosi [D-CA], that Pelosi wants to expand federal funding of stem cell research, in a clear bow to the Michael J. Fox wing of her party. Hannity's mention of actor Fox was an apparent reference to Fox's appearance in campaign advertisements for pro-stem cell research candidates during the 2006 midterm elections. Although Fox made ads for several Democratic candidates in 2006, as Media Matters pointed out , in 2004, Fox also made an ad for Republican Arlen Specter (PA). Indeed, far from being a narrow issue advocated by a fringe of the Democratic Party, as Hannity suggested, federal funding for embryonic stem cell research is supported by a majority of Americans, according to polling. A December 19-21 Associated Press/AOL poll asked the question, Should the government ease the restrictions on use of federal money to research embryonic stem cells, or not? Fifty-six percent of respondents answered should, 41 percent answered should not, and 3 percent answered unsure. From the January 4 edition of Fox News' Hannity Colmes : HANNITY: But first, the clock is ticking. The San Francisco Speaker Nancy Pelosi took office today as Democrats started pushing their agenda without Republicans being allowed to voice their dissent. Now, among the things that Pelosi is trying to push through is a PAYGO legislation that would force Congress to adopt budget cuts or, you guessed it, tax increases to cover any new spending. And there's a raise of the federal minimum wage which, of course, would threaten business and business owners across the country. And she wants to expand federal funding of stem cell research, in a clear bow to the Michael J. Fox wing of her party. (more...)
RP_ejournals.wmv
Searching a Database Searching using Cross Search Searching E-journals For more assistance using Research Port, consult our Research Port Guide , or contact the Reference Desk at 410-837-4274 or via email at (more...)
A zoom into the Millennium Simulation millennium_sim_1024x768...
GADGET-2: G alaxies with d ark matter and g as int e rac t A code for cosmological simulations of structure formation Description G ADGET is a freely available code for cosmological N-body/SPH simulations on massively parallel computers with distributed memory. G ADGET uses an explicit communication model that is implemented with the standardized MPI communication interface. The code can be run on essentially all supercomputer systems presently in use, including clusters of workstations or individual PCs. G ADGET computes gravitational forces with a hierarchical tree algorithm (optionally in combination with a particle-mesh scheme for long-range gravitational forces) and represents fluids by means of smoothed particle hydrodynamics (SPH). The code can be used for studies of isolated systems, or for simulations that include the cosmological expansion of space, both with or without periodic boundary conditions. In all these types of simulations, G ADGET follows the evolution of a self-gravitating collisionless N-body system, and allows gas dynamics to be optionally included. Both the force computation and the time stepping of G ADGET are fully adaptive, with a dynamic range which is, in principle, unlimited. G ADGET can therefore be used to address a wide array of astrophysically interesting problems, ranging from colliding and merging galaxies, to the formation of large-scale structure in the Universe. With the inclusion of additional physical processes such as radiative cooling and heating, G ADGET can also be used to study the dynamics of the gaseous intergalactic medium, or to address star formation and its regulation by feedback processes. Features Hierarchical multipole expansion (based on a geometrical oct-tree) for gravitational forces. Optional TreePM method, where the tree is used for short-range gravitational forces only while long-range forces are computed with a FFT-based particle-mesh (PM) scheme. A second PM layer can be placed on a high-resolution region in ''zoom''-simulations. Periodic boundary conditions, either by means of the Ewald summation technique or based on the FFT algorithm used in the TreePM scheme. Simulations that only follow gas dynamics without self-gravity can be run in periodic boxes with arbitrary aspect ratios, and also in 2D, if desired. Smoothed particle hydrodynamics with fully adaptive smoothing lengths and a novel entropy conserving formulation of SPH. Signal-velocity parameterisation of the artificial viscosity, as suggested by Monaghan. Individual timesteps for all particles. In the TreePM scheme, long-range and short-range forces are integrated with different timesteps. Work-load balanced domain decomposition and dynamic tree updates. Efficient cell-opening criteria for the gravitational tree-walk. Support for parallel I/O and a number of different output formats, including the HDF5 format. Flexible control of all code options by a free-format parameterfile. Portable, well documented and easily extendible code, relying only on standard ANSI C language features and MPI-1.0 communication calls. High raw computational speed and comparatively low memory consumption. In particular, significant improvements in resource consumption compared with G ADGET-1 have been achieved. The code may be run on an arbitrary number of processors, with a restriction to powers of two. It may also be run on a single CPU in serial mode. Fast method for the generation of a gravitational `glass''. SPH simulations can be run in periodic boxes of arbitrary aspect ratio, or in 2D, if desired. There have also been older versions of the code that supported the special-purpose hardware GRAPE , in the form of GRAPE-3 and GRAPE-6 . However, this functionality is not included in the current version at the moment. Authors and History G ADGET has been written by Volker Springel over the last couple of years. The first public version (G ADGET-1 , released in March 2000), was created as part of Volker''s PhD project at the Max-Planck-Institute for Astrophysics , Garching, Germany, under the supervision of Simon White. Later, the code was continuously impoved during postdocs of Volker Springel at the CfA and the MPA, in collaboration with Simon White and Lars Hernquist . The second public version ( G ADGET-2, released in May 2005), contains most of these improvements, except the numerous physics modules developed for the code that go beyond gravity and ordinary gas-dynamics. The first versions of the code in 1998 were originally designed for serial machines only, targeting primarily problems of galaxy collisions and interactions, which explains G ADGET ''s somewhat contrived acronym. The parallel tree code was also developed during the year 1998, with the first parallel version of SPH added during the end of 1999. For the latter part, Naoki Yoshida (at the time another PhD-student at MPA) joined Volker Springel''s efforts, and helped developing and testing the parallel SPH algorithms. In 2001-2003, G ADGET-2 was created. The new code forms a nearly complete rewrite of G ADGET-1 , including a replacement of all core algorithms with new methods. The most important changes lie in a new time integration model, a new tree-code module, a new communication scheme for gravitational and SPH forces, a new domain decomposition strategy, a novel SPH formulation based on entropy as indepedent variable, and finally, in the addition of the TreePM functionality. Acknowledgments The author acknowledges many helpful discussions he had with Simon White, Lars Hernquist, Naoki Yoshida, Klaus Dolag, Liang Gao, Martin Jubelgas, Debora Sijacki, Christoph Pfrommer, Stefano Borgani, Martin White, Adrian Jenkins, Jasjeet Bagla, Matthias Steinmetz, and Julio Navarro. Note that this list is incomplete - my due apologies to everyone I forgot to mention here. Lots of thanks also to many users of G ADGET for their patience with the daily moods of the code, and their continued encouragement to work towards a public release of G ADGET-2 . News 1 May 2005: Version 2.0 of GADGET released 1 June 2005: GADGET updated to version 1.1 16 March 2000: The initial distribution contained a wrong version of the file `forcetree.c'' of the serial version of GADGET . Please download the serial code again! 15 March 2000: Version 1.0 of GADGET released. 1 January 2000: GADGET ''s Y2K compliance established. Download You may download the software of GADGET as a compressed tar-file. gadget2.tar.gz (21.5 MB) Please use the commands `gunzip gadget2.tar.gz'' and `tar -xvf gadget2.tar'' to unpack the files. You will obtain a directory ` Gadget2/ '' , and various subdirectories containing the actual source code, the code documentation, as well as a number of simulation examples and very basic analysis scripts. Please refer to the README file, and G ADGET ''s User''s Guide for further directions about installation and usage. A brief guide to parameters in the Makefile and the parameterfile, as well as a cross-referenced source code documentation is accessible with a web-browser in the ` html/ ''-subdirectory (open the `index.html '' file). Note that the large size of the download is caused by the included example initial conditions. Requirements G ADGET is written in standard ANSI C, and uses the standardized MPI-1.0 communication interface in its parallel version. The provided makefile is compatible with GNU make . The code should thus compile and run on most, if not all, massively parallel computers that support MPI. The new version G ADGET-2 , also needs the GNU Scientific Library GSL , and the FFTW library ( Fastest Fourier Transform in the West ) for the PM functionality. If usage of the Hierarchical Data Format (HDF) is desired, the corresponding HDF5 library needs to be compiled as well. These three libraries are available as fully portable open-source software. License G ADGET is free software, distributed under the GNU General Public License . This implies that you may freely distribute and copy the software. You may also modify it as you wish, and distribute these modified versions as long as you indicate prominently any changes you made in the original code, and as long as you leave the copyright notices, and the no-warranty notice intact. Please read the General Public License for more details. Note that the authors retain their copyright on the code. If you use G ADGET-2 for scientific work, we kindly ask you to reference the code paper(s) on G ADGET , i.e. Springel V., 2005, MNRAS, submitted, astro-ph/0505010 Springel V., Yoshida N., White S. D. M., 2001, New Astronomy, 6, 51 Mailing-List There is a mailing list for G ADGET -related discussions, which you may join if you like. The emails exchanged via this list are also archived on the web . In case you encounter trouble with the code, please check this forum first for a possible answer to your question or problem, before contacting the author. To join the mailing-list, please send an email to minimalist@mpa-garching.mpg.de with the subject subscribe gadget-list . You can unsubscribe in the same fashion using unsubscribe gadget-list for the subject line . Once you have subscribed, you can also post to the mailing list. If you would like to be informed about future releases of the code, or about bug fixes, please send an e-mail to minimalist@mpa-garching.mpg.de with the subject line subscribe gadget-announce . Only the author of G ADGET can post to this list, so the traffic on this list will be very low. A web-archive of messages sent to this list is also available; it also serves as change-log of the public version of the code. To unsubscribe from this list, send a message with the word unsubscribe gadget-announce in the subject-line. (Note that already for G ADGET-1 an informal mailing list existed, but it wasn''t automized like it is now. If you had subscribed to it with an email to Volker Springel, please register again to the automated gadget-announce mailing list.) ChangeLog Please check the web-archive of the mailing list gadget-announce (see above) for a list of problems that have been fixed since the public release of G ADGET-2 . At this point, it is worth noting that the author and his direct collaborators change and adapt G ADGET for their own purposes constantly. Unfortunately, we don''t have the time to incorporate all these changes and features into public versions of the code. However, we will try to correct any bugs or problems that come to our attention in this public release of the code. If in doubt about specific aspects of the code, or if you think you found a bug, please contact the author. Examples GADGET comes with a number of small examples (the same ones as for G ADGET-1 color= #000000 y_tn= 1451 ) that can be run to develop a feel for working with the simulation code. We provide initial conditions for the following systems: A pair of colliding disk galaxies (collisionless) A spherical collapse of a self-gravitating sphere of gas Cosmological formation of a cluster of galaxies (collisionless, vacuum boundaries) Cosmological structure formation in a periodic box with adiabatic gas physics Please refer to the User''s Guide for detailed information on how you can run these examples with GADGET . We also provide a few IDL-scripts for a simple analysis of some of GADGET ''s output. Code-Paper The main reference for the implemented physics, and for algorithmic and numerical aspects of G ADGET-2 is the paper The cosmological simulation code GADGET-2 , Springel V., 2005, MNRAS, submitted, and references therein. A copy of the paper is also contained in the ''Documentation'' subdirectory of G ADGET ''s distribution. Additional information about the previous version of G ADGET is contained in the paper GADGET: A code for collisionless and gasdynamical cosmological simulations , Springel V., Yoshida N., White S. D. M., 2001, New Astronomy, 6, 51. User''s Guide A detailed description of G ADGET ''s compilation and usage may be found in the User''s Guide , which is also contained in the Documentation -subdirectory of the distribution. The User''s Guide also explains the various examples accompanying this distribution, and the output produced by G ADGET . A brief description of the compilation and usage of the code is also contained in the html -subdirectory of the code distribution, which also contains a cross-referenced guide to the structure of the source code itself . Code Reference A cross-referenced documentation of the source code can be accessed here . It also contains a short description of compilation of the code, and the various options of makefike and parameterfile Scientific Papers A number of scientific papers in the referenced literature have used G ADGET for numerical work. A rough list may be obtained from ADS by querying for papers that cite the code paper of G ADGET-1 . Note however that the returned list will also contain a number of papers that have not used G ADGET themselves but referenced it for other reasons. Pictures From the author''s efforts to visualize simulation results obtained with G ADGET , a few `nice pictures'' resulted. Below we provide a small sample of those. You may click on any of the following links to see a larger version of the image, and a brief explanation of it. Millennium Simulation Colliding disk galaxies Hydrodynamical simulations of cosmic structure formation Merging galaxies with quasar feedback Constrained Realizations of the Local Universe High-resolution simulations of a cluster of galaxies Further visual material can be obtained from the data visualization web-site of MPA''s galaxy formation group . Movies Simulations done with G ADGET have also been visualized in a number of movies. Some of these movies have been used for a multimedia presentation explaining research topics that are currently addressed at MPA. We here just provide a few examples of these animations in the form of heavily size-reduced and compressed movies in the MPEG1 or MPEG4 formats. Playing these movies in proper quality requires a reasonably fast computer. Some of the movies are encoded using divx , a flavour of the MPEG4 movie compression algorithms. On Linux computers, you can use the mplayer application to play them, on Apple or Windows computers you may have to install the free version of the divx-codec first. The Local Universe (Constrained Realization project) (7.4 MB) Two colliding and merging spiral galaxies (4.8 MB) Dark matter substructure in a cluster of galaxies (7.5 MB) A forming cluster of galaxies (112 MB, divx) Merging galaxies with supermassive black holes (22 MB, divx) A zoom into the Millennium Simulation (49 MB, divx) Further visual material can be obtained from the data visualization page . Contact us Volker Springel volker@mpa-garching.mpg.de Max-Planck-Institute for Astrophysics Karl-Schwarzschild-Strasse 1 85740 Garching Germany Comments to: Volker Springel volker@mpa-garching.mpg.de millennium sim 1024x768 A zoom into the Millennium Simulation GADGET-2 gadget galaxies with dark matter and gas interact (more...)
reference.wmv
HELP webpage is also available. There you will find handouts, videos, and web pages to provide you with research assistance. View the video about getting help (more...)